Steam input uses a custom driver to allow your switch pro to work properly. For switch pro specifically however you MUST use steam input because the controller although can be detected by windows, windows does NOT know what to do with its input meaning if you attempt to boot the game out of steam or without steam input, your switch pro WILL NOT WORK, even if you use custom bindings. The point is, steam input is fine to keep on, it can actually help to support weird controllers that the game has an issue detecting. Alternatively, there has been reports about issues with Steam Input around where 1.1 released and that was fixed by using steam beta, but they might have fixed the issue by the time I post this. What this means is if you have issues with your controller in the first place, try to configure your controller using Steam's big picture mode (you ONLY need to go there to configure it, you can exit after you are done). If you use steam input, the bindings by default will be those of steam input, but the game can actually override them if it feels like it (such as if you use custom bindings or pre configured controllers). What I found with other people is that it's.not necessarily true. The developers originally advised to turn off steam input as it could conflict with the game's settings. There's been a lot of people that had problems using their controllers (specifically switch pro) with Bug Fables and there was a lot that was uncovered on why.
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